/**
- * gsk_gl_shader_build_args:
+ * gsk_shader_args_builder_new:
* @shader: a #GskGLShader
* @initial_values: (nullable): optional #Bytes with initial values
*
* chunk.
*
* Returns: (transfer full): The newly allocated builder, free with
- * gsk_shader_args_builder_free()
+ * gsk_shader_args_builder_unref()
*/
GskShaderArgsBuilder *
gsk_shader_args_builder_new (GskGLShader *shader,
}
/**
- * gdk_content_formats_builder_free_to_args: (skip)
+ * gdk_shader_args_builder_free_to_args: (skip)
* @builder: a #GdkContentFormatsBuilder
*
* Creates a new #GBytes args from the current state of the